Hong Hai Le (2016) Fingerprint Matching on GPU for a Large Scale Identification System. In: SW4PHD: the 2016 Scientific Workshop for PhD Students, 26 March 2016, Hanoi.
Fingerprints are most used biometrics features for identification. Although state-of-the-art algorithms are very accurate, but the need for processing speed for databases with millions fingerprints are very demanding. GPU devices are used widely in parallel computing tasks for their efficiency and low-cost. Most approaches make use of GPU for the filtering process in a multi-stage matching system. In this paper, we present a complete fingerprint matching algorithm on GPU. Our approach uses minutia cylinder-code (MCC) representation with a global consolidation stage and a careful design to make it suitable for the architecture of GPU. The result tested with GTX- 680 device shows that the proposed algorithm can perform 1.8 millions matches per second, making it applicable for real time identification systems with databases of millions fingerprints.
|Item Type:||Conference or Workshop Item (Poster)|
|Subjects:||Information Technology (IT)|
|Divisions:||Faculty of Information Technology (FIT)|
|Deposited By:||Dr Ngoc Thang Bui|
|Deposited On:||23 May 2016 07:37|
|Last Modified:||23 May 2016 07:37|
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