%A Khac Phong Do %A Thi Chau Ma %A Hoang Giang Cao %A Thi Thu An Nguyen %T Region-based deformation transfer %X Mesh deformation is a fundamental technique for geometric modeling which is applied successfully in a wide range of applications from shape design to computer animation. Normally, the deformation transferred from one actor to another actor is based on all vertices and triangles of a mesh, leading to timeconsuming in terms of a 3D sequential model. To address this problem, we propose a region-based deformation transfer that automatically identifies several regions with the largest displacement in time series, and then exploits those deformations of such regions. Our experimental results demonstrate that we can obtain the similar deformed mesh in spite of using approximately 50% – 60% of the facial area, therefore the time decrease significantly for deformation transfer step. %C Ho Chi Minh city, Vietnam %D 2018 %L SisLab3122