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Modeling a Virtual Reality System with Caching and Computing Capabilities at Mobile User’ Device

Phi, Cong Huy and Tran, Huu Ha and Trinh, Anh Vu and Vu, Xuan Thang (2019) Modeling a Virtual Reality System with Caching and Computing Capabilities at Mobile User’ Device. In: NICS 6th 2019, December 12-13, 2019, Hanoi, Viet nam.

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Abstract

Virtual reality (VR) recently is a promising technique in both industry and academia due to its potential applications in immersive experiences including website, game, tourism, or museum. VR technique provides an amazing 3-Dimensional (3D) experiences by requiring a very high amount of elements such as images, texture, depth, focus length, etc. However, in order to apply VR technique to various devices, especially in mobiles, ultra-high transmission rate and extremely low latency are really big challenge. Considering this problem, this paper proposes a novel combination model by transforming the computing capability of VR device into an equivalent caching amount while remaining low latency and fast transmission. In addition, Classic caching models are used to computing and catching capabilities which is easily apply to multi-user models

Item Type: Conference or Workshop Item (Paper)
Subjects: Electronics and Communications > Communications
Electronics and Communications
Divisions: Faculty of Electronics and Telecommunications (FET)
Depositing User: Tr�nh Anh Vũ
Date Deposited: 09 Dec 2019 03:39
Last Modified: 09 Dec 2019 03:39
URI: http://eprints.uet.vnu.edu.vn/eprints/id/eprint/3602

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